Writing

You are currently browsing the archive for the Writing category.

Sorry for posting these so late. As for my weekly non-music update, with how busy I was over the weekend, I don’t have much to report.

Today’s links focus more on finances and freelancing than music, sound, or game design. Why? Because I think that most people starting in these fields don’t consider themselves freelancers, or don’t know where to look. In the future, watch for blogs, from me and probably others, based entirely on this idea.

Also, there’s a bit on writing; I would love to be a writer, and one day I may just do some writing other than what’s required for game design, but the reason I’m posting these links is because I feel they offer good advice for anyone within creative fields.

Expect future Weekly Weblinks to feature more on freelancing and business as well.

Also, I have a folder full of links for upcoming Recommended Readings, but I try to limit these (10 links today, and it feels right). If you want or need more information, don’t
hesitate to ask in the comments.

Game Design

  • Make Your Own Games. Tadhg Kelly compares gaming companies, both independent and corporate, and compares them to bands and orchestras. I feel this is a great article, but it misses the idea of jazz bands, and small just-for-fun classical ensembles, where they’re still driven by discipline and often have sheet music and such, but still have the chaotic and crazy that garage bands have. I feel his comparison should go as follows: bands are hobbiest programmers, jazz bands are the independent gaming studios (following just enough of the rules and midsets to make it work, but still taking risks without a safety net). (@ Gamasutra)
  • The Fatal Flaws of Flash Game Design. This article, by Erin Bell, is a grab bag of good game design (obviously) and freelance (not so obviously) tips for anyone starting out. (@ Gamasutra)

Business Related

Freelancing

Writing

  • Write When You Think You Can’t. When I first read this article, I thought it was ways for breaking writers block, which it obviously is. But then I reread it and noticed, at the
    top of the page, that it’s more about writing when you’ve never written before, and how to start. Good for anyone doing, or who wants to do, creative work. (@ Dumb Little Man)
  • Accept What Is – Don’t Judge as Good or Bad. I wish I’d read this yesterday. On Monday night, when Brandon and I were trying to speed-write a
    song, I wanted to give up because the piece wasn’t perfect. Then we laid it over the video, and it was everything we were hoping for. Often times, we’re shooting for something better than we need, and we let it bring us down, when really all we need to do is accept it. (@ ZenHabits)

Tags: , , , , , ,

The Road So Far

Ah, first entry. Unless you’re one of my personal friends, or find me incredibly interesting –assuming I’ve written more than just these few words– I’m honestly surprised you’ve stumbled across this page. It’s not that I find myself boring, but as the unspoken rules of the blogosphere go, reading the first few posts of a new blog is about as taboo as wearing nothing but a pink corset to a business meeting. (It flies in some circles, but most it’s just unheard of.)

So, how did I get here? Passing all the nitty gritty that gets us all here (it’s not that kinda blog!), my story sounds pretty similar to just about every other non-prodigy musician’s, writer’s, designer’s, or composer’s story. I started at a particularly young age, producing absolute drivel, but I have a supportive family that felt lying to me was a good idea. They said “I love it!” and told me to keep it up, and I did.

Piano lessons, public school band classes, Dungeons and Dragons with friends, an overactive imagination, various jobs to pay the bills, various bands to build my musical arsenal… I didn’t write much, not traditional writing anyway; that was my brother’s area. For those of you without siblings, that means I never considered writing as an option, but that didn’t mean the ideas never came, only that I never learned to polish them.

I started writing music for short films, church projects, and that lead me to sites like indiegamer.com, which lead me to PARPG.net, a project that I’m currently working on. I signed on to write music, and when the other composers started moving in, each with more experience, I opted to move into sound design. Being so early in the design process, and hanging out in the forums, I started contributing story ideas, with people taking note and seeming to enjoy what I was putting out.

I began reading game design blogs, hoping to find some direction I could move in PARPG, and I came to realize that all of my D&D games and overactive imagination were priming me for this.

This blog will serve as a progress report for everything I’m learning, and doing, concerning music, sound, writing, and design.

Here’s to moving forward.

Tags: , , , , , ,